Smash neon bricks, stack wild perks and topple giant brick bosses.
How to play
- Drag anywhere to move the paddle; where the ball hits the paddle sets its angle.
- Break bricks to charge up: a glowing paddle catches the ball. Drag to aim, release for a piercing power shot.
- Pick 1 of 3 stacking perks after every stage. Desktop: mouse or arrows, click / Space to launch, P = pause.
Achievements
0 / 15
- First StormClear your first stage 10 XP0% of players
- Charged UpFire a charged power shot 10 XP0% of players
- Brick PartyBreak 15 bricks in one combo 10 XP0% of players
- Daily DriverFinish a Daily Storm 10 XP0% of players
- Star CollectorEarn 10 stars in Classic 10 XP0% of players
- SafecrackerCatch a key and break open a vault 25 XP0% of players
- Octo-NotDefeat the Bricktopus 25 XP0% of players
- Perk HoarderHold 10 perk stacks in one run 25 XP0% of players
- Ball PitHave 8 balls in play at once 25 XP0% of players
- Fresh PaintUnlock a paddle or ball in the Garage 25 XP0% of players
- Into the JungleReach world 3 in a Storm Run 50 XP0% of players
- BrickstormBreak 50 bricks in one combo 50 XP0% of players
- Classic LegendClear all 30 Classic levels 50 XP0% of players
- UntouchedDefeat a boss without losing a ball 50 XP0% of players
- Storm MasterConquer all 25 stages of a Storm Run 100 XP0% of players
About this game
Drag to move your paddle and send a glowing ball smashing through walls of neon bricks. Where the ball hits the paddle sets its angle, so every bounce is your shot to aim.
Break bricks to charge up. When the paddle glows it catches the ball: drag to aim, let go, and a piercing power shot rips straight through the wall.
After every stage pick 1 of 3 perks, and they all stack. Split into multiball, set the ball on fire, bolt lasers onto your paddle, phase through armor, chain explosions across the board. No two runs play the same.
Every fifth stage a giant brick creature rises up and shoots back. Dodge its shots, crack its shell and hit it in the face.
- Storm Run: 5 worlds x 5 stages, fresh layouts every run built from hand-made patterns
- 5 boss fights: Bricktopus, Crusher Totem, Vine Hydra, Glitch Phantom and Sun Tyrant
- 29 stacking perks: multiball, fireball, laser paddle, magnet, ghost ball, chain blast, satellites and more
- Brick types with tricks: armored, explosive, moving, regenerating, portals, coin bricks and key bricks that open treasure vaults
- Classic mode: 30 hand-made levels, earn up to 3 stars each
- Daily Storm: the same seeded run for everyone, chase the best score of the day
- Unlock paddles, ball trails and starting perks in the Garage
- Screen shake, brick shatter, slow-motion last brick and a synthwave soundtrack
- Plays offline
Easy to pick up, hard to put down. How far can you ride the storm?










